Almaren is a derivation of the ancient (and alas, dead) DikuMUD of Eltanin, which saw it's day in 1991-1992.
It is a stable fantasy mud that is simple and addictive. It offers 7 classes and multiple races. Level based training system and skill based equipment system.
Multiplaying is allowed.
Equipment is saved
Character approval unnecessary
Hack N Slash
PK is optional
Item Crafting with raw minerals, metals, and skins.
Character promotion opportunities
Original feel to it.
Almaren was designed to support human interaction in the form of quests and player killing. We recognize that killing monsters is, simply put, trivial, and that phase of playing the game is to be taken merely to learn the MUD in preparation for participating in quests and acquiring better (limited!) equipment through PK.
Equipment exists in both random, and standard limited form. This allows (and in fact, encourages) healthy PK to exist to circulate item's such as the Goblin King's crystal shard, and Miko's titanium ring. Randomly created equipment is well distributed throughout the world such that one is not required to compete for the limiteds if desired.
Come join us at almaren.ddns.net port 4000